Unreal 3 Render with just a standard point light.^
the low poly wire frame around it.
High poly model from Mudbox^
Here are some of my shots so far, I will be adding the texture soon.
This is the high poly from Mudbox, about 780,000 Polygons!
I will bake this down to the low res version with the pipes,
around 1,200 Polygons! I made my original pillar in 3ds Max,
then imported to Mudbox to make the high detail,
I will bake this down to the low res version with the pipes,
around 1,200 Polygons! I made my original pillar in 3ds Max,
then imported to Mudbox to make the high detail,
high poly, model. Then poly crunch to down res, it back to 3ds Max.
High poly model from Mudbox^