Friday, March 20, 2015

More Substance Designer- Procedural PBR Textures


Subway tiles...did a few variations.




 For these I was trying to make some really interesting muddy, grassy, rocky, terrain all with procedural methods so that I could come up with lots of variations real fast.






3d advertising work-

Making props for Advertising with my brother...

My brother MattSartain is an amazing photographer based in the San Francisco Area.
He has had me work on a couple 3d items for some of his great work. More can be found at  MattSartain.com

I made the phone for this shot. Modeled in Maya, rendered in Keyshot with HDR from
this image to get lighting and reflections just right.

I modeled the wine bottle and vines in Maya, for this shot
and also setup some lighting for the wine bottle in Keyshot.

Thursday, January 8, 2015

Substance Designer Practice Page

1950s Diner Inspired

Herring Bone Wood Floors







Concrete/brick walls- a test to see how much you can change with a few masks, 
and a easy one or two button change.


More wood Foors 1st installment.



2nd Substance ever...the Tiles

Some Rubber mats - dozens of possible patterns.




Wednesday, July 9, 2014

Ornate gramophone...WIP

Low Poly with bakes, some different choices were made...still WIP








Still a work in progress, but this is the high poly with some materials thrown on in Marmoset2.

Thursday, March 27, 2014

Feelin' Fishy...

4hours





Rendered in Zbrush 4r6 and Photoshop
3hours


Monday, December 9, 2013

Testing out Marmoset Toolbag 2





Just getting some test renders in of some recent props I made. 



Saturday, August 10, 2013

Charge Blade - Defiance

Concept by Patrick Dailey
Model by me with a 256 shader, and a temp shader for blade (to be done in fx)

Charge Blade with fx (by Jay Lee) upon initial release of the blade from handle.
Charge Blade with fx (by Jay Lee) that play during attacks.
Charge Blade with fx (by Jay Lee) that play during idle.
                           



Wednesday, June 26, 2013

Zbrushed -Overgrown Tiled Floor

Added more moss, and showing Tiling

Workflow from Maya and Zbrush to baking onto a plane.
Rendered in Marmoset.



Thursday, June 20, 2013

Quick pillar prop for fun.

Random quick pillar prop just for fun. I was testing gloss and spec color.
 Practicing material definition. I think I could take it further.

Monday, May 20, 2013

Energy Pod for Octopus Trainer Villan thingy..and a little squid for the tube. .ok, just some sketching high poly.



Added the front plate Octopus and some glow action.



Background jelly squid type for the mechanical jelly. This was a quick 3-4 hours .

More props from Defiance...
















Shipping containers that were made in Green, Blue, and Red.
These are scattered across the world and pvp maps.